@whoisashygirl I'm sorry to hear that. But I also hope you will find something enjoyable soon.
@streakmachine Indeed. Try to write a great app when a 3rd-party library fucks up things in such a major way.
Lovely. The payment terminal runs (some of) its resource-intensive disconnect functionality in the main/UI thread, causing the UI to become unresponsive. Slow. Clap.
@kdfrawg True, but when the thing-y doesn't help at all, it's not that trivial.
/@streakmachine
@streakmachine Indeed. It's also "fun" when the error description does say something useful but there is no further indication why that happened.
@kdfrawg Damn good question. There are a ton of things they just mention without further explanation.
@kdfrawg Indeed. I was reading the documentation of the payment terminal I want to communicate with when I tried to add a logo to the receipt printout. The documentation said that the image data needs to be base64-encoded bitmap data, but it didn't say in which bitmap format it needs to be.
In the end I found out the correct format, it needs to be monochromatic PC bitmap in "Windows 3.x format". Like writing down that would have required too much work… ?